High-quality motion capture animation featuring a character jumping backward and immediately transitioning into running while holding an object. This game-ready animation captures realistic body mechanics, coordinated hand and leg movement, and controlled landing, making it ideal for action gameplay, parkour sequences, and cinematic storytelling in real-time environments.
Technical Specifications
• File Format: FBX
• Frame Rate: 30 FPS
• Bones/Joints: 65 (Standard humanoid rig)
• Motion Type: Character movement / backward jump with object animation
• Root Motion: Available (if applicable)
• File Size: Optimized for game useCompatibility
✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX formatPerfect For
• Action gameplay sequences
• Parkour or traversal mechanics
• Object interaction gameplay
• Cinematic action scenes
• NPC movement behaviors
• Game-ready motion capture animationsAnimation Details
This animation captures a character jumping backward and immediately running while holding an object. The motion includes natural leg and arm coordination during the jump, controlled landing posture, and smooth acceleration into running, creating a believable and dynamic action suitable for gameplay systems and cinematic sequences.
What’s Included
• FBX file (Universal game engine format)
• Full commercial use license
• Instant download after purchase
• Lifetime access to files
• Free updates if the animation is improvedUsage Rights
• Commercial license included
• Use in unlimited games, projects, films, and applications without additional feesTags
• backward jump animation
• jump and run animation
• holding object animation
• parkour animation
• action animation
• motion capture animation
• mocap animation fbx
• unreal engine animation
• unity animation
• game ready animation
• character movement animation
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US$1.00價格
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