High-quality motion capture animation featuring a character stopping or restraining another character. This animation captures realistic arm, torso, and leg movement, proper weight distribution, and dynamic body mechanics, making it ideal for action games, tactical gameplay, and cinematic storytelling.
Technical Specifications
• File Format: FBX
• Frame Rate: 30 FPS
• Bones/Joints: 65 (Standard humanoid rig)
• Motion Type: Restraining / stopping animation
• Root Motion: Available (if applicable)
• File Size: Optimized for game useCompatibility
✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX formatPerfect For
• Action and tactical games
• Combat or restraint sequences
• Cinematic storytelling
• Interactive gameplay
• Game-ready movement and animation setsAnimation Details
Animation Details: This animation captures a character stopping someone with realistic arm, torso, and leg movement. The motion reflects proper weight transfer, dynamic body mechanics, and natural restraint posture suitable for immersive gameplay and cinematic storytelling.
What’s Included
• FBX file (Universal game engine format)
• Full commercial use license
• Instant download after purchase
• Lifetime access to files
• Free updates if animation is improvedUsage Rights
• Commercial license included
• Use in unlimited games, projects, films, and applications without additional feesTags
• stopping someone animation
• action animation
• combat animation
• restraint animation
• motion capture animation
• mocap animation fbx
• unreal engine animation
• unity animation
• game ready animation
• cinematic animation
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