top of page

High-quality motion capture animation featuring a character moving forward slightly farther than usual with controlled and natural locomotion. This animation captures realistic walking mechanics, balanced body posture, and subtle body coordination as the character continues moving for a longer distance. The motion reflects calm movement, natural pacing, and believable character behavior, making it ideal for gameplay locomotion systems, NPC movement, and cinematic scenes.

Technical Specifications

• File Format: FBX
• Frame Rate: 30 FPS
• Bones/Joints: 65 (Standard humanoid rig)
• Motion Type: Locomotion / extended walking animation
• Root Motion: Available (if applicable)
• File Size: Optimized for game use

Compatibility

✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX format

Perfect For

• Character locomotion systems
• NPC movement behavior
• Exploration gameplay
• Story-driven gameplay scenes
• Cinematic character movement
• Game-ready movement animation sets

Animation Details

Animation Details: This animation captures a character walking forward for a slightly longer duration with natural movement and balanced posture. The motion includes consistent walking steps, subtle body coordination, and realistic locomotion mechanics. The motion capture performance provides believable character movement suitable for immersive gameplay and cinematic storytelling.

What’s Included

• FBX file (Universal game engine format)
• Full commercial use license
• Instant download after purchase
• Lifetime access to files
• Free updates if animation is improved

Usage Rights

• Commercial license included
• Use in unlimited games, projects, films, and applications without additional fees

Tags

• walking animation
• locomotion animation
• npc movement animation
• character walk animation
• motion capture animation
• mocap animation fbx
• unreal engine animation
• unity animation
• game ready animation
• cinematic character animation

Going a bit longer

1,00$Цена
    bottom of page