High-quality motion capture animation featuring a character picking up a gun and sitting down in a chair. This animation captures realistic object interaction, natural bending movement, and smooth transition from standing to a seated position while holding the weapon. The motion reflects controlled body mechanics, natural posture shifts, and believable character behavior, making it ideal for cinematic storytelling, NPC interactions, and tactical gameplay scenes.
Technical Specifications
• File Format: FBX
• Frame Rate: 30 FPS
• Bones/Joints: 65 (Standard humanoid rig)
• Motion Type: Object interaction / stand-to-sit armed animation
• Root Motion: Available (if applicable)
• File Size: Optimized for game useCompatibility
✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX formatPerfect For
• Story-driven gameplay scenes
• NPC interaction behavior
• Character preparation sequences
• Tactical gameplay environments
• Cinematic storytelling moments
• Game-ready interaction animation setsAnimation Details
Animation Details: This animation captures a character picking up a gun and then sitting down on a chair. The motion includes natural reaching movement to grab the weapon, followed by a smooth transition into a seated posture while holding the gun. The motion capture performance provides believable character interaction suitable for immersive gameplay and cinematic storytelling.
What’s Included
• FBX file (Universal game engine format)
• Full commercial use license
• Instant download after purchase
• Lifetime access to files
• Free updates if animation is improvedUsage Rights
• Commercial license included
• Use in unlimited games, projects, films, and applications without additional feesTags
• weapon pickup animation
• sit with gun animation
• npc interaction animation
• character preparation animation
• motion capture animation
• mocap animation fbx
• unreal engine animation
• unity animation
• game ready animation
• cinematic character animation
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