High-quality motion capture animation featuring a character holding a gun while transitioning into a seated position. This animation captures realistic body movement, controlled weapon handling, and natural balance adjustments as the character moves from standing to sitting. The motion reflects calm posture, steady weapon control, and believable character behavior, making it ideal for tactical gameplay, NPC interactions, and cinematic storytelling scenes.
Technical Specifications
• File Format: FBX
• Frame Rate: 30 FPS
• Bones/Joints: 65 (Standard humanoid rig)
• Motion Type: Armed interaction / stand-to-sit transition animation
• Root Motion: Available (if applicable)
• File Size: Optimized for game useCompatibility
✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX formatPerfect For
• Tactical shooter games
• NPC idle or rest behavior
• Character interaction scenes
• Story-driven gameplay
• Cinematic storytelling moments
• Game-ready character animation setsAnimation Details
Animation Details: This animation captures a character holding a gun and transitioning into a seated position. The motion includes controlled body movement, balanced posture adjustment, and stable weapon positioning as the character sits down. The motion capture performance provides believable character behavior suitable for immersive gameplay and cinematic storytelling.
What’s Included
• FBX file (Universal game engine format)
• Full commercial use license
• Instant download after purchase
• Lifetime access to files
• Free updates if animation is improvedUsage Rights
• Commercial license included
• Use in unlimited games, projects, films, and applications without additional feesTags
• armed sit animation
• weapon idle animation
• character sit animation
• npc interaction animation
• motion capture animation
• mocap animation fbx
• unreal engine animation
• unity animation
• game ready animation
• cinematic character animation
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