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Animation Details

Standing and pistol aim moves between an extended aiming pose and a lowered standing pause. The preview begins with both hands paired ahead of the chest and the feet spread beneath a slightly bent-knee stance. The hands then draw inward and lower toward the middle of the torso.

The head turns to one side while the character holds this closer arm arrangement. Later, the gaze returns and the hands lift forward again into the aiming pose. Small stance adjustments accompany the upper-body changes. This creates a readable lower-and-return sequence that can support a moment of redirected attention within a character scene.

 

Technical Specifications

File format: FBX, according to the existing listing. Motion category: standing pistol aim, lowered pause with head turn and re-aiming. Source frame rate, skeleton details, root-motion configuration and seamless-loop suitability have not been confirmed.

 

Compatibility and Production Workflows

Cinema 4D FBX animation import can support framing the hand lowering and sideways glance in a medium shot. MotionBuilder offers a retargeting route after suitable source and target characterization. Check paired-hand spacing and alignment with your separately added pistol prop; these workflows have not been asset-tested.

 

Suitable Uses

Pistol aim-to-rest transitions, action-dialogue pauses, character attention shifts and scripted re-aiming cutscenes. The lower middle section can make space for another character's line before the raised hands restore the earlier visual focus.

 

What's Included

Attached download: Standing and pistol aim.zip. Internal archive contents have not been inspected.

 

Tags

standing pistol aim, lower-and-return animation, sideways glance, paired-hand pose, dialogue transition, cinematic attention shift, FBX animation

Standing and pistol aim

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