top of page

Animation Details

Add a distinct leg gesture to a fictional carried-prop performance. Hold the weapon and kicked something starts with the figure upright, feet apart and hands raised across the chest. The hands lower as the character steps forward, lifts a knee and extends the foot in front of the body. The leg comes down into a recovery step, followed by smaller foot adjustments and a return to the raised hand position. Green guides track the prop pose throughout the movement. The preview shows no contacted object or finished weapon model.

 

Technical Specifications

The listing identifies FBX animation format and names Hold the weapon and kicked something.zip as the download. The archive has not been inspected, so the stated format has not been confirmed against the delivered files.

 

Compatibility and Production Workflows

Choose an import and retargeting route supported by your animation tools; compatibility is untested. Review the lifted knee, foot extension and recovery contacts on your character. Check the lowering and raising of the hands against any separately supplied prop. Build surrounding object interaction, scene timing and transitions for your own sequence.

 

Suitable Uses

Consider the motion for a staged kick in a fictional action scene, an environmental interaction or character-performance previsualization. The lowered arms and lifted leg create a clear change from the opening posture, while the recovery supplies a visible settling phase. Assess spacing and camera framing before adding scene objects or a partner character.

 

What's Included

The named ZIP is the listing's download, with FBX stated as the animation format. Its contents remain uninspected here. The preview character, green guides, weapon, contact object, environment and effects are not verified as included.

 

Tags

staged kick, forward foot extension, lifted knee, carried-prop posture, recovery step, fictional action, character interaction

Hold the weapon and kicked something

US$1.00價格
    bottom of page