Animation Details
walking and pistol aim_3 combines forward-reaching paired hands with a bent-knee, inclined walking posture. The preview begins in a long staggered step, with the torso leaning toward the extended arms and the rear leg stretched behind. The head stays oriented along the hands.
The feet alternate through gathered positions and renewed longer placements, while the knees remain flexed. Small changes in body height accompany the strides, and the elbows soften without losing the forward hand arrangement. The side and three-quarter view makes the relationship between the long arm line, leaning torso and staggered legs especially readable for character movement blocking.
Technical Specifications
File format: FBX, according to the existing listing. Motion category: forward-leaning pistol-aiming walk with bent knees and extended strides. Source frame rate, skeleton details, root-motion path and seamless-loop suitability have not been confirmed.
Compatibility and Production Workflows
Maya FBX import can support profile camera blocking and review of the longer stride shapes. Unity humanoid workflows require a correctly configured Humanoid Avatar. Check knee bend, elbow range and alignment with your separately added pistol prop after retargeting; these workflows have not been asset-tested.
Suitable Uses
Side-view action shots, lowered character approaches, bent-knee locomotion studies and sustained aiming-movement sequences. The forward lean and long trailing-leg line can give the walking passage a distinct full-body silhouette.
What's Included
Attached download: walking and pistol aim_3.zip. Internal archive contents have not been inspected.
Tags
pistol-aiming walk, forward-leaning movement, bent-knee strides, paired-hand pose, profile action shot, character locomotion, FBX animation
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