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Animation Details

Add an outward hand gesture to a carried-prop performance. Hold the weapon and pushed something begins with both arms gathered in front of the chest. The figure lifts the hand-linked guide toward one shoulder, then opens the other arm out to the side with the palm extended. Small crossing steps and a shift through the hips accompany the gesture. The free arm returns inward, the hands gather in front again and the feet reposition beneath the body. The preview supports a pushing-style gesture, although contact with a separate object is not visible.

 

Technical Specifications

The listing identifies FBX animation format and names Hold the weapon and pushed something.zip as the download. Duration, frame rate, skeleton structure, looping and root-motion behavior have not been verified from the archive.

 

Compatibility and Production Workflows

Choose an import and retargeting process supported by your animation tools; compatibility is untested. Check the extended hand, shoulder rotation and crossing foot placements on your character. If you add a prop or an object to receive the gesture, align it with the visible reach and review contact separately.

 

Suitable Uses

Consider the motion for a fictional action cutscene, an environmental interaction or character-performance previsualization. The change from gathered hands to an open sideward reach gives the scene a distinct gesture to build around. Position the camera so the palm, moving elbow and small foot adjustments remain readable.

 

What's Included

The named ZIP is the listing's download, with FBX stated as the animation format. Archive contents and clip count remain uninspected. The preview character, hand-linked guide, weapon model, pushed object, environment and effects are not verified as included.

 

Tags

pushing-style gesture, carried-prop motion, sideward reach, crossing steps, arm extension, fictional action, character interaction

Hold the weapon and pushed something

US$1.00價格
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