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High-quality motion capture animation featuring a character simultaneously delivering a strike while being hit by an opponent. This game-ready animation captures realistic body mechanics, reactive motion, and balanced weight transfer for both the attack and incoming impact. The animation is suitable for melee combat systems, action gameplay, and cinematic fight sequences in real-time environments.

Technical Specifications

• File Format: FBX
• Frame Rate: 30 FPS
• Bones/Joints: 65 (Standard humanoid rig)
• Motion Type: Combat reaction / attack animation
• Root Motion: Available (if applicable)
• File Size: Optimized for game use

Compatibility

✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX format

Perfect For

• Melee combat systems
• Reactive combat animations
• NPC fight interactions
• Action-adventure games
• Cinematic fight sequences
• Real-time gameplay attacks
• Dynamic combat interactions
• Game-ready combat animations

Animation Details

This animation captures a character performing an attack while simultaneously reacting to being hit. The motion includes coordinated body movement, realistic impact response, and weight adjustment, creating a believable combat scenario suitable for gameplay and cinematic sequences.

What’s Included

• FBX file (Universal game engine format)
• Full commercial use license
• Instant download after purchase
• Lifetime access to files
• Free updates if animation is improved

Usage Rights

• Commercial license included
• Use in unlimited games, projects, films, and applications without additional fees

Tags

• counter-hit animation
• reactive combat animation
• melee attack animation
• fight reaction animation
• impact animation
• motion capture animation
• mocap animation fbx
• unreal engine animation
• unity animation
• game ready animation

While Hitting He Was Hit

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