High-quality motion capture animation featuring a single boxing character walking backward while maintaining fighting stance and position. Perfect for boxing games, cinematic sequences, interactive simulations, and animation projects, this animation delivers realistic footwork, balanced posture, and dynamic weight shifts for an authentic boxing performance.
Technical Specifications:
• File Format: FBX
• Frame Rate: 30 FPS
• Bones/Joints: 65 (Standard humanoid rig)
• Motion Type: Single-character boxing defensive movement animation
• Root Motion: Available (if applicable)
• File Size: Optimized for digital applicationsCompatibility:
✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX formatPerfect For:
• Boxing and sports games
• Cinematic fight sequences
• Interactive single-character projects
• Animation projects
• Educational or demonstration purposesAnimation Details:
This animation captures a boxer walking backward in position, emphasizing realistic defensive footwork, natural weight distribution, and proper guard maintenance. Ideal for combat simulations, cinematic boxing content, or interactive gameplay.What’s Included:
• FBX file (Universal game engine format)
• Full commercial use license
• Instant download after purchase
• Lifetime access to files
• Free updates if animation is improvedUsage Rights:
• Commercial license included
• Use in unlimited games, projects, apps, films, and applications without additional feesTags:
• boxing animation
• backward walk
• defensive movement
• single character
• fight stance
• game-ready FBX
• Unity animation
• Unreal Engine animation
• cinematic sports
• humanoid motion capture
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