Animation Details
Create a broad backward fall with an overhead arm gesture. Head shot 2 begins in a standing pose with the arms lowered and feet separated. One forearm crosses the upper body before lifting above the head as the chest leans back. The arms spread outward while the knees bend and one leg rises. The hips drop, the feet come forward and the figure reclines toward the ground. The legs then open apart as the back settles, with one arm extended to the side. The ending holds this spread-out position. The preview presents a staged reaction without establishing a particular wound or physical cause.
Technical Specifications
The listing identifies FBX animation format and names Head shot 2.zip as the download. Duration, source frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the animation files.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Check shoulder clearance during the overhead gesture and inspect the hips, knees and feet through the backward drop. Align the final back and limb contacts with your scene surface. Prepare any required transition into a gameplay state separately.
Suitable Uses
Consider the motion for a fictional action scene, a scripted backward collapse or fall-sequence previsualization. The raised arm and expanding silhouette can support a wide or three-quarter shot. Allow space behind and beside the character for the descent and final leg spread. Review the full fall after retargeting to a different body shape.
What's Included
The named ZIP is described by the listing as containing FBX animation. Archive contents and clip count remain uninspected here. The preview character, visible guide elements, props, environment and effects are not verified as included.
Tags
backward fall, overhead arm gesture, staged hit reaction, spread limbs, reclining transition, ground finish, cinematic collapse
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