top of page

Animation Details

Dancing_1 is a restrained standing performance with low hands, bent-knee weight shifts and a backward torso lean. The preview opens during a compact step, then turns briefly toward the side as the upper body leans behind the hips. The figure returns toward a frontal orientation with the feet apart.

The remaining movement centers on small changes through the knees, hips, shoulders and head. One foot lifts or moves outward as the body tips and recovers, while the arms stay close to the sides. The ending retains a slight torso lean and an uneven stance, with the hands still lowered.

 

Technical Specifications

The existing listing identifies FBX format. File quantity, skeleton structure, source timing and root-motion configuration have not been independently checked in the archive. The recurring weight shifts do not verify a seamlessly repeating animation.

 

Compatibility and Production Workflows

Maya or Blender FBX shot blocking could help place the restrained movement behind another character or within a wider gathering. For Unity avatar use, a configured Humanoid Avatar and retargeting checks would be required. Inspect foot contact, hip position and clothing clearance during the backward lean. These are conditional workflows, not compatibility tests of this asset.

 

Suitable Uses

Suitable for a background dancer, a relaxed character presentation or a dance-scene insert focused on posture. The consistently low hands leave the face and torso unobstructed, which can help keep the performance readable when other characters or scene elements share the frame.

 

What's Included

Attached download: Dancing_1.zip. FBX is listing-supported. Character models, audio, facial tracks, scenery and interactive performance controls are not verified as supplied content.

 

Tags

Standing dance variation, low arm pose, backward lean, weight shifts, knee bends, background character movement, relaxed performance, cinematic staging, FBX animation.

Dancing_1

$1.00Price
    bottom of page