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ANIMATION RETARGET AND RIGGING

The procedure for transferring animation from one skeleton to another is called “retargeting”. You will need to transfer the animation from our animated skeleton to your character's skeleton, so we have recorded video instructions for you about the retargeting process in the most popular programs.

How to Retarget on your charcater

Image of the Help Center section, providing assistance and guidance to users on using Animation Shopee effectively.

Motion Builder

Maya

Unreal Engine 5

Blender

Cinema 4D

If your character does not have a skeleton, then the first thing you need to do is to create a skeleton and attach a 3D model of your character to it. This process is called “rigging”. Especially for you, we have recorded instructions on how to do automatic rigging in the AccuRIG program:

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