Animation Details
Stage a low interaction that develops into a rising, bent-knee pose. Pulling Somthing begins with a figure leaning over widely placed legs, one arm reaching down and forward while the other stays bent nearer the body. The figure draws its legs inward and lowers toward a kneeling position. The torso then lifts as the hands come forward and closer together. After bringing the hands nearer the chest, the figure rises into a crouched stance with the knees still bent. No object or second participant is visible, so the exact contact target is not established.
Technical Specifications
The listing identifies FBX animation format and names Pulling Something.zip as the download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Review the low reach, knee placement and changing distance between the hands after retargeting. Check body clearance through the kneeling passage and the foot contacts during the rise. Fit any separately supplied object to the observed hand path in your scene.
Suitable Uses
Consider the motion for a fictional object interaction, a character effort beat or scene previsualization. The progression from a low extended pose into a more upright crouch gives the movement a clear change in height. A wider camera can show the stance adjustments, while closer framing can emphasize the hands moving inward.
What's Included
The named ZIP is the listing's download, and FBX is its stated animation format. Archive contents and clip count remain uninspected here. The preview character, interaction target, other character animation, props, environment and effects are not verified as included.
Tags
low reach, inward hand movement, kneeling transition, rising crouch, bent knees, object interaction, character motion
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US$1.00價格
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