Animation Details
Build a low reaching passage around a sustained forward bend. Kneel down and trying to pull shows a single figure stepping into a kneeling posture and folding the torso toward the ground. One arm extends downward while the other stays bent nearer the head and shoulder. Small changes in the shoulders, reaching wrist and tucked legs continue through the low posture. The figure then draws back into a half kneel and rises toward standing with the torso still inclined. The preview does not establish a visible object, second character or completed pull.
Technical Specifications
The listing identifies FBX animation format and names Kneel down and trying to pull.zip as the download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Review knee placement, the downward hand path and the clearance between the bent arm and head. Match any separately supplied interaction target to the reach. Check the low torso position and the rise on the proportions of your chosen character.
Suitable Uses
Consider the body choreography for a fictional reaching attempt, a low object interaction or cinematic previsualization. A pulling or rescue context would require additional scene elements and appropriate contact staging. The sustained bend can establish a moment of effort before the character rises. Keep the hand visible if its relationship to a target matters to the shot.
What's Included
The named ZIP is the listing's download, and FBX is the stated animation format. Archive contents and clip count remain uninspected here. The preview character, interaction targets, additional characters, environment and effects are not verified as included.
Tags
kneeling reach, forward bend, low posture, arm extension, kneeling recovery, interaction attempt, character movement
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US$1.00價格
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