Animation Details
Break Dance_6 shows an upright dance built around open palms, side-to-side weight changes and small knee bends. The character begins with a crossing step, turns toward the front and raises one hand beside the head before opening both hands outward.
The palms rise and lower between shoulder and waist height as the torso tilts and the feet reposition. A wider stance accompanies another open-arm gesture, followed by smaller hand movements and a return to lowered arms. The preview remains on the feet throughout. Its readable hand shapes and restrained steps give the routine a conversational, expressive performance quality.
Technical Specifications
File format: FBX, according to the existing listing. Source frame rate, skeleton details, root motion and seamless loop continuity have not been independently verified. No musical tempo, beat markers or separate gesture clips are established by the preview.
Compatibility and Production Workflows
Blender or Maya FBX import can support staging the open-hand gestures for a rendered scene. For an Unreal Engine avatar, use an appropriate skeleton and review retargeting. Check wrist orientation, shoulder spacing and foot placement during the weight changes. These workflows have not been tested with the supplied archive.
Suitable Uses
Suitable for a casual party scene, a character performance clip or a game avatar's dance presentation. Medium framing can emphasize the changing palms and head angle, while a wider shot captures the stepping. The lowered-arm finish can help connect the dance to another authored gesture or standing action.
What's Included
Attached archive: Break dance_6.zip. FBX animation is listing-supported; archive contents have not been inspected. Character models, music, stage scenery and avatar interaction systems are not confirmed as included.
Tags
Break Dance_6, open-palm dance, weight shifts, small steps, expressive character motion, party scene, avatar dance, FBX animation
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US$1.00價格
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