Animation Details
Break Dance 3 is an upright solo performance emphasizing bent elbows, expressive hand paths and changes in knee height. The character lifts both elbows outward, shifts the feet and brings a forearm across the chest before extending an arm to the side.
A hand then rises near the face and forehead as the head tilts upward. The arms lower toward the torso, the knees bend more deeply and both palms open forward before the figure straightens. The preview ends with the arms lowered in a standing pose. No floorwork is shown; the performance's emphasis stays on upper-body gestures and grounded changes of level.
Technical Specifications
File format: FBX, according to the existing listing. Source frame rate, skeleton details, root motion and seamless loop continuity remain unverified. Musical tempo, beat markers and separate gesture clips are not established by the preview.
Compatibility and Production Workflows
Blender or Maya FBX import can support music-video staging and adjustments to the hand paths. For a Unity avatar, consider a suitably configured Humanoid Avatar. Check face clearance, elbow spacing and foot contact during the deeper knee bend. These workflows have not been tested with the supplied archive.
Suitable Uses
Useful for a character performance reel, a party scene or a game avatar's dance presentation. Medium framing can emphasize the forehead gesture and palm changes, while a wider camera preserves the lowered stance. Add your own soundtrack and edit timing to fit the intended scene.
What's Included
Attached archive: Break dance 3.zip. The listing identifies FBX animation; archive contents have not been inspected. Character models, music, stage scenery and avatar-control systems are not confirmed as included.
Tags
Break Dance 3, upright dance, expressive hands, bent-elbow gestures, knee-bend sequence, avatar performance, music-video animation, FBX
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US$1.00價格
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