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Animation Details

Afraid of noise turns a standing reaction into a pronounced jolt and low defensive recovery. The preview begins with a hand raised near the chest. The arms then lift abruptly toward the head as one knee rises, followed by a drop into a low, staggered posture with the opposite knee close to the ground.

The character keeps both hands beside the head while pushing back upward. The legs open into a wider stance and the body gradually steadies, leaving the hands raised near the face. This extended recovery gives the reaction an aftermath as well as a clear initial surprise, useful when a loud event continues to affect the scene.

 

Technical Specifications

File format: FBX, as identified by the existing listing. Motion category: startled jolt, low defensive drop and standing recovery. Source frame rate, skeleton details and root-motion configuration have not been confirmed.

 

Compatibility and Production Workflows

Blender FBX import can support placing the character's low reaction and recovery against your scene and sound cues. Unreal Engine use requires an appropriate skeleton. Check knee-to-floor clearance, hand spacing beside the head and the desired reaction timing; these workflows have not been asset-tested.

 

Suitable Uses

Sudden-bang reactions, thunderstorm scenes, offscreen crashes and suspenseful alarm moments. Coordinate your own audio with the initial arm lift, then use the raised-hand recovery to carry the character's response beyond the sound's onset.

 

What's Included

Attached download: Afraid of noise.zip. Internal archive contents have not been inspected.

 

Tags

noise reaction, startled jolt, hands beside head, defensive crouch, standing recovery, suspense animation, FBX animation

Afraid  of noise

US$1.00價格
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