High-quality game-ready motion capture animation featuring a character walking toward the right side while attempting to catch or grab something. This animation captures natural lateral movement combined with forward reach mechanics, making it ideal for interactive gameplay and cinematic sequences.
Optimized for real-time engines, this FBX animation delivers clean and production-ready motion data suitable for AI-driven interactions and character action systems.
Technical Specifications
• File Format: FBX
• Frame Rate: 30 FPS
• Rig Type: Standard Humanoid Skeleton
• Motion Type: Walk + Reach / Catch Action
• Root Motion: Available (if applicable)
• Loopable: No (Action sequence)
• Game Ready: YesCompatibility
✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX formatPerfect For
• Object interaction systems
• NPC behavior animations
• Story-driven gameplay
• Cinematic action sequences
• AI grab or catch mechanics
• Third-person gameplay
• Environmental interaction scenesAnimation Details
This animation captures a character moving toward the right side while extending the arms to catch or grab an object. The motion includes realistic weight shifting, controlled foot placement, upper-body reach mechanics, and natural balance adjustments to ensure believable interaction.
Ideal for immersive gameplay, object pickup systems, and cinematic storytelling.
What’s Included
• FBX file (Game-ready format)
• Clean motion capture data
• Commercial use license
• Instant download
• Lifetime accessUsage Rights
• Commercial license included
• Use in unlimited games, films, and digital productions
• No additional royalty feesTags
• walk and grab animation
• catch object animation
• interaction animation
• mocap animation fbx
• game ready animation
• unity animation
• unreal engine animation
• npc interaction animation
• character reach animation
• locomotion action animation
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