High-quality game-ready motion capture animation featuring a character walking toward the right side while attempting to catch or grab something. This animation combines natural directional movement with realistic upper-body reach mechanics, making it ideal for interactive gameplay and cinematic sequences.
Optimized for real-time engines, this FBX animation delivers clean and production-ready motion data suitable for AI-driven interactions, object pickup systems, and dynamic character behaviors.
Technical Specifications
• File Format: FBX
• Frame Rate: 30 FPS
• Rig Type: Standard Humanoid Skeleton
• Motion Type: Walk + Reach / Catch Action
• Root Motion: Available (if applicable)
• Loopable: No (Action sequence)
• Game Ready: YesCompatibility
✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX formatPerfect For
• Object interaction systems
• NPC behavioral animations
• Story-driven gameplay
• Cinematic action scenes
• AI grab or catch mechanics
• Third-person gameplay
• Environmental interaction sequencesAnimation Details
This animation captures a character moving to the right while extending the arms to catch or grab an object. The motion includes realistic weight shifting, controlled foot placement, upper-body reach coordination, and natural balance adjustments to ensure believable interaction.
Ideal for immersive gameplay mechanics and cinematic storytelling.
What’s Included
• FBX file (Game-ready format)
• Clean motion capture data
• Commercial use license
• Instant download
• Lifetime accessUsage Rights
• Commercial license included
• Use in unlimited games, films, and digital productions
• No additional royalty feesTags
• walk and grab animation
• catch object animation
• interaction mocap
• mocap animation fbx
• game ready animation
• unity animation
• unreal engine animation
• npc interaction animation
• character reach animation
• locomotion action animation
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