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High-quality motion capture animation featuring a character attempting to grab or hold an object. This realistic and dynamic sequence captures natural arm and hand movements, torso mechanics, and subtle body weight adjustments, making it ideal for cinematic storytelling, gameplay interactions, and interactive object handling scenarios.

Technical Specifications

• File Format: FBX
• Frame Rate: 30 FPS
• Bones/Joints: 65 (Standard humanoid rig)
• Motion Type: Action / Object Interaction Animation
• Root Motion: Available (if applicable)
• File Size: Optimized for game use

Compatibility

✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX format

Perfect For

• Action and adventure games
• Cinematic object interaction sequences
• NPC grabbing or handling behavior
• Story-driven gameplay
• Game-ready interactive animations

Animation Details

Animation Details: This animation captures a character attempting to hold an object, including realistic arm extension, hand positioning, torso adjustment, and weight shifts. The motion provides a believable and immersive performance suitable for gameplay, cinematic storytelling, and interactive object handling scenarios.

What’s Included

• FBX file (Universal game engine format)
• Full commercial use license
• Instant download after purchase
• Lifetime access to files
• Free updates if animation is improved

Usage Rights

• Commercial license included
• Use in unlimited games, projects, films, and applications without additional fees

Tags

• object interaction animation
• grabbing mocap
• action animation
• cinematic cutscene animation
• game-ready FBX
• Unity animation
• Unreal Engine animation
• character handling animation
• NPC interactive behavior
• dynamic motion capture

Trying to Holding something

1,00$Цена
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