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High-quality cinematic combat animation featuring a coordinated two-character attack sequence where one person restrains the victim by the neck while another delivers a fatal strike. This professional motion capture animation delivers realistic body coordination, controlled force application, and intense combat performance ideal for action-driven storytelling.

Technical Specifications

• File Format: FBX
• Frame Rate: 30 FPS
• Bones/Joints: 65 (Standard humanoid rig)
• Motion Type: Two-character combat animation
• Root Motion: Available (if applicable)
• File Size: Optimized for game use

Compatibility

✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX format

Perfect For

• Action games
• Stealth takedown systems
• Cinematic combat sequences
• Assassin-style gameplay
• Third-person action games
• RPG battle mechanics
• Narrative combat scenes
• Game-ready fight animations

Animation Details

Animation Details: This animation captures a coordinated takedown sequence where one character restrains the target by holding the neck while the second character executes a finishing strike. The motion includes realistic body tension, synchronized timing, and natural weight transfer, making it ideal for immersive combat systems and cinematic storytelling.

What’s Included

• FBX file (Universal game engine format)
• Full commercial use license
• Instant download after purchase
• Lifetime access to files
• Free updates if animation is improved

Usage Rights

• Commercial license included
• Use in unlimited games, projects, films, and applications without additional fees

Tags

• two person combat animation
• takedown animation
• stealth kill animation
• fight animation
• action animation
• motion capture animation
• mocap animation fbx
• unreal engine animation
• unity animation
• game ready animation

One person was hold the neck and another person was kill him

1,00$Цена
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