High-quality motion capture animation featuring a character firing a gun while transitioning between a kneeling and standing position. This animation captures realistic arm, torso, and leg movement, recoil dynamics, and proper weight distribution, making it ideal for shooter games, tactical sequences, and cinematic storytelling.
Technical Specifications
• File Format: FBX
• Frame Rate: 30 FPS
• Bones/Joints: 65 (Standard humanoid rig)
• Motion Type: Kneeling-to-standing firing / combat animation
• Root Motion: Available (if applicable)
• File Size: Optimized for game useCompatibility
✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX formatPerfect For
• Action games
• Shooter and tactical gameplay
• Kneeling and standing combat sequences
• Cinematic storytelling
• Interactive gameplay
• Game-ready movement and combat animation setsAnimation Details
Animation Details: This animation captures a character firing while transitioning from kneeling to standing with realistic arm, torso, and leg movement. The motion reflects proper recoil handling, weight transfer, and natural body mechanics suitable for immersive gameplay and cinematic sequences.
What’s Included
• FBX file (Universal game engine format)
• Full commercial use license
• Instant download after purchase
• Lifetime access to files
• Free updates if animation is improvedUsage Rights
• Commercial license included
• Use in unlimited games, projects, films, and applications without additional feesTags
• kneeling standing firing animation
• shooter animation
• combat animation
• tactical gameplay animation
• action animation
• motion capture animation
• mocap animation fbx
• unreal engine animation
• unity animation
• game ready animation
top of page
1,00$Цена
bottom of page

















