Animation Details
Give a running character a distinct upper-body rhythm with one hand kept close to the torso. Running with gun begins with the feet apart and a slight lean, then moves into alternating strides. One arm stays bent near the ribs while the other swings and briefly lifts an open hand. The knees rise, the trailing feet fold back and the shoulders turn as the figure changes its facing. The alternating foot lifts remain visible beneath the shifting torso. The preview ends during the run. A hand-linked guide is visible, but a finished gun model is not established by the preview.
Technical Specifications
The listing identifies FBX and BVH animation formats and names Running with gun.zip as the download. Duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Review the foot contacts, changing body orientation and arm swing on your character. Check any separately supplied prop against the hand position throughout the strides. Prepare suitable transitions for the opening stance and ongoing run.
Suitable Uses
Consider the motion for a fictional chase, a character departure or action-scene previsualization. The difference between the close-held arm and freer hand gives the upper body a recognizable silhouette. Compare the changing facing and stride pattern with the camera framing and movement required for your scene.
What's Included
The named ZIP is the listing's download, with FBX and BVH stated as animation formats. Archive contents and clip count remain uninspected here. The preview character, hand-linked guide, gun model, environment and effects are not verified as included.
Tags
running character, alternating strides, close-held arm, forward lean, turning shoulders, fictional chase, locomotion study
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$1.00Price
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