Animation Details
Stage a sustained raised-hand pose with small changes in balance. Hands up shows the character standing with feet apart and both hands already above shoulder height. The elbows stay bent and spread to the sides, with open palms facing outward. Small shifts in the shoulders, wrists and torso alter the pose while the arms remain raised. The head changes its angle slightly, and the knees make restrained adjustments beneath the body. The preview maintains this recognizable silhouette from beginning to end, providing a held reaction rather than a visible transition from lowered arms. Its meaning can be established by the surrounding scene.
Technical Specifications
The listing identifies FBX animation format and names Hands up.zip as the download. Duration, source frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the animation files.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Check shoulder rotation, elbow spacing and palm orientation on the target character. Review wrist movement and foot contact through the subtle weight shifts. Create any entrance, lowered-arm exit or gameplay transition needed for your sequence separately.
Suitable Uses
Consider the pose for a surrender beat, a cautious response to another character or a cinematic pause. Framing that includes the hands and elbows keeps the gesture readable. The restrained lower-body activity can support a held shot while dialogue, camera placement and surrounding action supply context.
What's Included
The named ZIP is described by the listing as containing FBX animation. Archive contents and clip count remain uninspected here. The preview character, environment, audio and any scene-specific interaction are not verified as included.
Tags
hands up, raised-hand hold, open palms, bent elbows, standing reaction, surrender pose, character staging
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