Animation Details
Walking to falling down and again to gun aim is a staged fall-and-recovery sequence that returns the character to a standing aim. The preview begins with walking steps and the hands carried across the torso. The knees buckle into a low drop as one arm lifts and the other reaches toward the ground.
The character lands in a side-seated position, braced on a hand behind the body with the legs bent in different directions. The torso folds forward, the legs gather underneath and the supporting arm helps the body rise. Once standing, the hands lift into the final aiming arrangement. This provides a complete interruption, ground reaction and recovery arc.
Technical Specifications
File format: FBX, according to the existing listing. Motion category: walking fall, braced seated recovery and return to standing aim. Source frame rate, skeleton details and root-motion configuration have not been confirmed.
Compatibility and Production Workflows
Maya FBX import can support placing the fall and seated support against your scene floor. MotionBuilder offers a retargeting route after suitable source and target characterization. Check hand contact, hip clearance and alignment with your separately added gun prop through the recovery; these workflows have not been asset-tested.
Suitable Uses
Action-story setbacks, stumble-and-recover cutscenes, character recovery-state studies and continuous fall-to-aim shots. The braced seated section gives the interruption a readable middle beat before the character stands and resumes the raised-arm pose.
What's Included
Attached download: Walking to falling down and again to gun aim.zip. Internal archive contents have not been inspected.
Tags
fall-and-recovery animation, walking stumble, braced seated pose, return to gun aim, standing recovery, action storytelling, FBX animation
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US$1.00價格
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