Animation Details
Aims the gun is a standing raise-to-aim animation with a staged change in hand position. The preview starts with the hands low and the feet comparatively close. The character widens the stance and lifts one hand toward the shoulder while the opposite hand remains near the hip.
The second hand then joins the raised arrangement in front of the chest. The knees stay slightly bent as the head inclines toward the arm line and the body settles into the final aiming pose. This progression makes the preparation readable, with the hands moving into place separately before the upper body becomes more compact and still.
Technical Specifications
File format: FBX, according to the existing listing. Motion category: standing gun raise, stance widening and aiming hold. Source frame rate, skeleton details, root-motion configuration and seamless-loop suitability have not been confirmed.
Compatibility and Production Workflows
MotionBuilder offers an FBX retargeting route after suitable source and target characterization. Cinema 4D FBX animation import can support framing the gradual arm raise for a cinematic shot. Check hand spacing, shoulder clearance and alignment with your separately added gun prop; these workflows have not been asset-tested.
Suitable Uses
Raise-to-aim transitions, action-character introductions, weapon-handling cutscenes and animation-state studies. The staggered hand movement and widening stance can establish preparation before a scene settles on the held aim.
What's Included
Attached download: Aim the gun.zip. Internal archive contents have not been inspected.
Tags
gun raising animation, raise to aim, standing aim, stance transition, weapon-handling cinematic, character preparation, FBX animation
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US$1.00價格
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