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High-quality motion capture animation featuring a character walking backward while talking. This game-ready animation captures realistic body mechanics, controlled backward steps, and expressive upper-body gestures that simulate conversation during movement, making it ideal for cinematic storytelling, NPC interactions, and real-time gameplay environments.

Technical Specifications

• File Format: FBX
• Frame Rate: 30 FPS
• Bones/Joints: 65 (Standard humanoid rig)
• Motion Type: Character movement / backward walk interaction animation
• Root Motion: Available (if applicable)
• File Size: Optimized for game use

Compatibility

✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX format

Perfect For

• Cinematic dialogue scenes
• NPC interaction behaviors
• Story-driven gameplay moments
• Character conversation sequences
• Open-world gameplay environments
• Game-ready motion capture animations

Animation Details

This animation captures a character walking backward while speaking with natural body mechanics and expressive gestures. The motion includes controlled backward steps, subtle hand movements, and upper-body expressions that simulate active conversation, creating a believable performance suitable for gameplay systems and cinematic scenes.

What’s Included

• FBX file (Universal game engine format)
• Full commercial use license
• Instant download after purchase
• Lifetime access to files
• Free updates if the animation is improved

Usage Rights

• Commercial license included
• Use in unlimited games, projects, films, and applications without additional fees

Tags

• backward walk animation
• walk and talk animation
• npc conversation animation
• character interaction animation
• motion capture animation
• mocap animation fbx
• unreal engine animation
• unity animation
• game ready animation
• character locomotion animation

Walking Backwards and Talking

US$1.00價格
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