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Animation Details

Casual walk 1 combines walking with brief expressive hand gestures. The character begins with small standing shifts and changes in head and body direction, then moves into alternating steps with the arms mostly lowered.

During the walking passage, one hand lifts beside the head and another gesture opens both arms outward from the torso. The hands return toward the sides as the steps continue. The preview ends during movement rather than a settled stop. These upper-body accents make the performance useful for a walking character whose attention occasionally shifts toward someone or something nearby.

 

Technical Specifications

File format: FBX, according to the existing listing. Source frame rate, skeleton details, root motion and seamless loop continuity have not been independently verified. Separate walk and gesture layers, source speed and automatic navigation behavior are not established by the preview.

 

Compatibility and Production Workflows

Maya or Blender FBX import can support a walking character shot. For a Unity avatar, consider a suitably configured Humanoid Avatar and inspect the retargeted result. Check foot timing, head direction and space for the raised and opening arms. These workflows have not been tested with the supplied archive.

 

Suitable Uses

Useful for a pedestrian acknowledging another person, a companion moving through a scene or an avatar approaching a conversation. A medium camera can emphasize the hand lift, while wider framing preserves the steps. Supply any listener, dialogue and entry or exit transitions separately to fit your story.

 

What's Included

Attached archive: Casual walk 1.zip. FBX animation is listing-supported; archive contents have not been inspected. Character models, companion tracks, voice audio, scenery and movement controllers are not confirmed as included.

 

Tags

Casual walk 1, walking gestures, raised hand, open arms, pedestrian animation, companion scene, avatar movement, FBX animation

Casual walk 1

US$1.00價格
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