High-quality motion capture animation featuring a character walking forward and transitioning into a seated position. This game-ready animation captures realistic body mechanics, natural walking strides, and a smooth movement transition into sitting, making it ideal for character locomotion systems, NPC behaviors, and cinematic storytelling in real-time environments.
Technical Specifications
• File Format: FBX
• Frame Rate: 30 FPS
• Bones/Joints: 65 (Standard humanoid rig)
• Motion Type: Character movement / walk-to-sit animation
• Root Motion: Available (if applicable)
• File Size: Optimized for game useCompatibility
✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX formatPerfect For
• Character locomotion transitions
• NPC behavior animations
• Cinematic storytelling scenes
• Open-world gameplay interactions
• Simulation or narrative gameplay
• Game-ready motion capture animationsAnimation Details
This animation captures a character walking forward and smoothly transitioning into a seated position. The motion includes natural walking strides, gradual deceleration, and coordinated body movement while sitting down, creating a believable transition suitable for gameplay systems and cinematic scenes.
What’s Included
• FBX file (Universal game engine format)
• Full commercial use license
• Instant download after purchase
• Lifetime access to files
• Free updates if the animation is improvedUsage Rights
• Commercial license included
• Use in unlimited games, projects, films, and applications without additional feesTags
• walk to sit animation
• sitting animation
• locomotion transition animation
• character movement animation
• motion capture animation
• mocap animation fbx
• unreal engine animation
• unity animation
• game ready animation
• character locomotion animation
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US$1.00價格
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