Animation Details
Give a walking scene an expressive change in upper-body posture. Walking 2 begins with the figure angled to the side, the torso leaning forward and the arms held away from the body. Alternating steps accompany a turn toward the front. A visible guide moves with the lowered hand while the other hand rises beside the head. That raised-hand position continues as the legs keep stepping. Small shifts through the hips and shoulders connect the footwork with the changing arm positions, rather than maintaining a uniform arm swing.
Technical Specifications
The listing identifies FBX as the animation format and names Walking 2.zip as the download. This description draws on the displayed preview and listing information; the archive has not been inspected.
Compatibility and Production Workflows
Check the forward lean and shoulder rotation when transferring the motion to your character. Review hand clearance beside the head, especially with hair, headwear or a different body shape. The low hand and visible guide need separate attention if you add a prop. Prepare the surrounding locomotion transitions to accommodate the change from open arms to the raised-hand posture.
Suitable Uses
Use the passage in a fictional character introduction, a walking reaction or a background performance with a noticeable gesture. A front or three-quarter camera can keep the footwork and hand beside the head readable together. Let the surrounding scene establish the character's intention; the movement itself supports several interpretations without specifying a reason for the gesture.
What's Included
The named ZIP is the listing's download, with FBX stated as the animation format. Archive contents remain uninspected. The preview character, visible guides, props, environment and effects are not verified as included.
Tags
walking passage, raised hand, head-side gesture, turning torso, alternating steps, expressive locomotion, character performance
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US$1.00價格
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