High-quality motion capture animation featuring a character walking forward and gradually coming to a stop. This game-ready animation captures realistic body mechanics, natural stride movement, and smooth deceleration into a balanced standing posture, making it ideal for character locomotion systems, NPC behaviors, and cinematic storytelling in real-time environments.
Technical Specifications
• File Format: FBX
• Frame Rate: 30 FPS
• Bones/Joints: 65 (Standard humanoid rig)
• Motion Type: Character movement / walk-to-stop animation
• Root Motion: Available (if applicable)
• File Size: Optimized for game useCompatibility
✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX formatPerfect For
• Character locomotion systems
• NPC movement behaviors
• Gameplay movement transitions
• Cinematic storytelling scenes
• Simulation or open-world gameplay
• Game-ready motion capture animationsAnimation Details
This animation captures a character walking forward and smoothly transitioning into a stationary standing position. The motion includes natural walking strides, gradual deceleration, and balanced posture adjustment, creating a believable movement transition suitable for gameplay systems and cinematic scenes.
What’s Included
• FBX file (Universal game engine format)
• Full commercial use license
• Instant download after purchase
• Lifetime access to files
• Free updates if the animation is improvedUsage Rights
• Commercial license included
• Use in unlimited games, projects, films, and applications without additional feesTags
• walk and stop animation
• locomotion transition animation
• character movement animation
• npc walk animation
• motion capture animation
• mocap animation fbx
• unreal engine animation
• unity animation
• game ready animation
• character locomotion animation
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$1.00價格
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