Animation Details
Bring a character upward from a low pose into a held fictional action stance. Shooting the enemy's 3 begins with a single figure on one knee, leaning forward with the hands close to the torso. The head and chest lift, and the hands rise past the face before extending outward. The figure stands with the feet spread and makes small changes through the elbows and shoulders. Later, the hands lower and the knees bend as the body starts descending again. Finished weapons, opponents and visible discharge are not established.
Technical Specifications
The listing identifies FBX animation format and names Shootng the enemy's 3.zip as the download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Review the opening knee contact, the upward hip movement and the foot spacing in the standing pose. Check the hand path near the face and any separately supplied prop. Prepare a following transition that matches the closing descent.
Suitable Uses
Consider the motion for fictional action-scene previsualization, a character rise or a staged full-body performance. The change from a compact kneeling shape to a broad standing silhouette can organize a short passage. Frame the feet and hands together when assessing the movement, and compare the raised-arm section with your scene's intended pacing.
What's Included
The named ZIP is the listing's download, and FBX is the stated animation format. Archive contents and clip count remain uninspected here. The preview character, hand-linked guide, gun model, opponents, scenery and effects are not verified as included.
Tags
kneeling rise, standing transition, raised hands, lowering arms, broad stance, fictional action sequence, character pose
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US$1.00價格
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