top of page

Animation Details

Build a running passage that changes the height of the carried-hand position. Running with Rpg_1 opens with a single figure standing upright, its hands placed diagonally across the front of the body. The figure moves into alternating running strides with bent elbows and a slight torso lean. Partway through, the knees bend more deeply and the hands reach forward, then rise closer to head height. Running continues as the body changes facing and the arms lower again. Thin hand-linked guides remain visible. A finished RPG model is not established by the preview.

 

Technical Specifications

The listing identifies FBX animation format and names running with rpg_1.zip as the download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.

 

Compatibility and Production Workflows

Use an import and retargeting route supported by your animation tools; compatibility is untested. Review the standing opening, the deeper knee bend and the raised-arm passage on your character. Check any separately supplied prop for clearance around the torso and head. Prepare your own blends between the running section and adjacent poses.

 

Suitable Uses

Consider the sequence for fictional action previsualization, a character traversal shot or a locomotion study. The changes in hand height and body level provide several visible beats for scene blocking. A wider framing can retain the full stride while showing the arm movement. Match the preview's progression to the shot you need.

 

What's Included

The named ZIP is the listing's download, and FBX is the stated animation format. Archive contents and clip count remain uninspected here. The preview character, hand-linked guides, RPG model, environment and effects are not verified as included.

 

Tags

carried-prop run, standing opening, raised hands, knee bend, alternating strides, changing body level, fictional traversal

Running with Rpg_1

US$1.00價格
    bottom of page