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Animation Details

Cover shows a low crouched character lowering into a sideways reclined position. At the beginning, both hands are held together near the upper torso and face, with a green guide extending diagonally forward. The torso then tips sideways and one hand reaches down to support the descent.

The hips lower, the legs move outward into an uneven folded and extended arrangement, and the figure settles with the upper body raised on a bent supporting arm. The head and free arm make small adjustments during the held ending. No barrier or completed return to standing is visible in this sequence.

 

Technical Specifications

The existing listing identifies FBX animation format. The archive has not been independently inspected, so source frame rate, skeleton structure, file count and root-motion configuration remain unconfirmed. The preview does not establish collision handling or a working cover controller.

 

Compatibility and Production Workflows

Maya or Blender FBX shot blocking could help align the supporting palm, hips and legs with a scene floor. For an action-game character in Unreal, use an appropriate skeleton or retargeting setup, then check ground penetration and transitions from the starting crouch. Any nearby cover geometry would need separate placement. These are potential production workflows, not tests of this asset.

 

Suitable Uses

Useful for staging a low movement beside scenery, a crouch-to-ground beat in a cinematic, or a character settling into a reclined pose during an action scene. The held ending gives editors room to frame a reaction or cut to another viewpoint.

 

What's Included

Attached download: Cover.zip. FBX is listing-supported. The green guide does not verify a supplied weapon model, and environment geometry, effects and gameplay systems are not confirmed as included.

 

Tags

Cover animation, crouch to ground, sideways recline, supporting hand, low character pose, action cutscene, floor-contact staging, FBX animation.

Cover

US$1.00價格
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