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High-quality motion capture animation featuring a character moving while holding or supporting their hip and then transitioning into a standing position. This game-ready animation captures realistic body mechanics, subtle pain or discomfort movement, and natural posture adjustments, making it ideal for cinematic storytelling, injury sequences, and character reaction animations in real-time environments.

Technical Specifications

• File Format: FBX
• Frame Rate: 30 FPS
• Bones/Joints: 65 (Standard humanoid rig)
• Motion Type: Character movement / injury reaction animation
• Root Motion: Available (if applicable)
• File Size: Optimized for game use

Compatibility

✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX format

Perfect For

• Character injury animations
• NPC reaction behaviors
• Cinematic storytelling scenes
• Survival or dramatic gameplay moments
• Character condition animations
• Game-ready motion capture animations

Animation Details

This animation captures a character moving while holding their hip, suggesting discomfort or injury, and then transitioning into a standing position. The motion includes careful movement, subtle posture adjustments, and natural body balance, creating a believable reaction suitable for gameplay systems and cinematic scenes.

What’s Included

• FBX file (Universal game engine format)
• Full commercial use license
• Instant download after purchase
• Lifetime access to files
• Free updates if the animation is improved

Usage Rights

• Commercial license included
• Use in unlimited games, projects, films, and applications without additional fees

Tags

• injured movement animation
• hip pain animation
• character reaction animation
• npc injury animation
• motion capture animation
• mocap animation fbx
• unreal engine animation
• unity animation
• game ready animation
• character movement animation

Moves on Hip and Stand

US$1.00價格
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