Animation Details
Stage a low pickup gesture with a clear change from standing to kneeling. Kneel down and take a weapon shows a single figure lowering onto both knees, pausing upright and then bending the head and shoulders forward. One hand reaches down beside the knee while the other remains higher near the body. The reaching arm draws upward as the torso straightens, bringing the visible green guide toward waist height. The figure finishes in a kneeling posture with the arms held low. A finished weapon model is not established by the preview.
Technical Specifications
The listing identifies FBX animation format and names Kneel down and take a weapon.zip as the download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Review the descent, knee placement and reach height on your chosen character. If you add a separate prop, align its pickup position and attachment timing with the hand movement. Check the return of the shoulders as the arm rises.
Suitable Uses
Consider the movement for a fictional item collection scene, a character interaction shot or action-scene previsualization. A weapon pickup context depends on the prop and setting you supply. The pause before the reach can help separate the kneeling transition from the interaction beat. Choose camera framing that keeps the hand and intended pickup location visible.
What's Included
The named ZIP is the listing's download, and FBX is the stated animation format. Archive contents and clip count remain uninspected here. The preview character, green guide, weapon model, environment and effects are not verified as included.
Tags
kneeling pickup, low reach, standing to kneeling, arm lift, item interaction, character choreography, pickup gesture
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US$1.00價格
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