Animation Details
Add a looking-around passage with an extended two-handed pose and a changing body angle. Holding a weapon, he looks here and there shows one figure with the knees bent, feet set apart and both arms held forward. The head and shoulders turn as the torso shifts between side-facing and more frontal positions. The hands move nearer the face during some turns, then extend outward again. Small changes through the knees and feet accompany the upper-body movement. Green guides sit between the hands, but a finished weapon model is not established by the preview.
Technical Specifications
The listing identifies FBX animation format and names Holding a weapon, he looks here and there.zip as the download. The archive has not been inspected, leaving duration, frame rate, skeleton configuration, looping and root-motion behavior unverified.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Review the hand spacing, wrist angles and shoulder clearance as the arms change position. Check the bent-knee stance and foot placement on your character, then fit any separately supplied prop to the observed hand relationship.
Suitable Uses
Consider the movement for a fictional character surveying a room, a suspenseful pause or staged action previsualization. The turning torso and alternating hand distance create changes within a contained area. A wider shot can show the stance, while closer framing can emphasize the head and arm movement. Establish the surrounding scene and the character's reason for looking around through your own staging.
What's Included
The named ZIP is the listing's download, and FBX is the stated animation format. Archive contents and clip count remain uninspected. The preview character, hand-linked guides, weapon model, scenery and effects are not verified as included.
Tags
looking around, two-handed pose, bent-knee stance, torso turn, head movement, carried-prop choreography, fictional scene
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US$1.00價格
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