Animation Details
Connect an approach to a seated character beat. Hold the weapon by walk someplace and sit shows a figure walking with one hand lowered beside the body, then adjusting the feet and facing before lowering the hips. The knees bend into a seated posture with the thighs brought forward. Once settled, the figure moves the hands near the lap and thighs, inclines the torso and makes small head and upper-body adjustments. A hand-linked guide stays visible through the sequence. No chair or other supporting furniture is shown, and the preview does not establish a finished weapon model.
Technical Specifications
The listing identifies FBX animation format and names Hold the weapon by walk someplace and sit.zip as the download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Match the seated hip height and foot contacts to any separately supplied seat. Review hand clearance around the thighs and any prop. Check the approach direction and prepare transitions into the walk or away from the seated posture separately.
Suitable Uses
Consider the motion for a fictional arrival, a pause during a character scene or narrative previsualization. The move from walking to seated adjustments can help stage a quieter moment. Frame the approach and final pose against your intended set, allowing space for the forward torso lean and small hand movements.
What's Included
The named ZIP is the listing's download, and FBX is the stated animation format. Archive contents and clip count remain uninspected here. The preview character, hand-linked guide, weapon model, furniture and environment are not verified as included.
Tags
walk to sit, seated posture, arrival animation, forward lean, hand adjustments, carried-prop posture, character transition
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US$1.00價格
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