High-quality motion capture animation featuring a character holding a weapon while walking to a location and then transitioning into a seated position. This animation captures realistic walking mechanics followed by a natural sitting movement while maintaining controlled weapon handling. The motion reflects balanced body coordination, smooth movement transition, and stable posture, making it ideal for tactical gameplay, NPC behavior, and cinematic storytelling.
Technical Specifications
• File Format: FBX
• Frame Rate: 30 FPS
• Bones/Joints: 65 (Standard humanoid rig)
• Motion Type: Armed movement / walk to sit transition animation
• Root Motion: Available (if applicable)
• File Size: Optimized for game useCompatibility
✓ Unity
✓ Unreal Engine
✓ Blender
✓ Maya
✓ 3ds Max
✓ MotionBuilder
✓ Any software supporting FBX formatPerfect For
• Tactical shooter games
• NPC patrol and rest behavior
• Character interaction scenes
• Story-driven gameplay
• Cinematic character moments
• Game-ready movement animation setsAnimation Details
Animation Details: This animation captures a character holding a weapon while walking to a location and then sitting down. The motion includes natural walking steps, controlled body coordination, and a smooth transition into a seated posture while maintaining weapon stability. The motion capture performance provides believable character behavior suitable for immersive gameplay and cinematic storytelling.
What’s Included
• FBX file (Universal game engine format)
• Full commercial use license
• Instant download after purchase
• Lifetime access to files
• Free updates if animation is improvedUsage Rights
• Commercial license included
• Use in unlimited games, projects, films, and applications without additional feesTags
• walk and sit animation
• armed movement animation
• character transition animation
• npc behavior animation
• motion capture animation
• mocap animation fbx
• unreal engine animation
• unity animation
• game ready animation
• cinematic character animation
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US$1.00價格
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