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Animation Details

Combine a change of facing, measured steps and a compact jump in a fictional character sequence. Hold the gun turn to right and walk begins with the hands close together near the upper chest and face. The figure turns, steps through a side-facing passage and lowers the arms forward. Both knees bend before the feet lift and the legs fold beneath the body. The character drops into a low landing pose, straightens and continues stepping. The preview uses a hand-linked guide; a finished gun model is not established.

 

Technical Specifications

The listing names FBX and BVH formats and identifies Hold the gun turn to right walk and jump.zip as the download. Archive contents, timing, skeleton setup, looping and root-motion behavior have not been verified from the files. Review the supplied assets before integration.

 

Compatibility and Production Workflows

Choose an import and retargeting route supported by your animation tools; compatibility is untested. Review the change of facing, foot placement and landing height on your character. Check the relationship between both hands and any separately supplied prop throughout the raised and lowered arm positions. Prepare scene transitions separately.

 

Suitable Uses

Consider the motion for fictional action previsualization, an obstacle-crossing moment or a staged traversal sequence. The shift from upright walking to a compressed airborne pose creates a clear change in silhouette. Compare the full preview with your scene's intended direction and available space.

 

What's Included

The named ZIP is the listing's download, with FBX and BVH stated in the listing. Its contents and clip count remain uninspected. The preview character, hand-linked guide, gun model, environment and effects are not verified as included.

 

Tags

turn and walk, compact jump, bent-knee landing, carried-prop posture, changing facing, fictional action, traversal animation

Hold the gun turn to right and walk

US$1.00價格
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