Animation Details
Give a walking character a short, inward-folding reaction before movement continues. Hit by Something While Walking_4 opens with alternating steps and the arms swinging beside the torso. The head drops, the shoulders round and both hands gather across the lower chest and abdomen. The knees remain bent while the character takes small adjusting steps in the hunched posture. One arm then releases toward the side as the other stays across the body. The chest rises, the remaining hand lowers and regular walking resumes. The preview supplies a staged reaction without establishing a particular object, wound or physical cause.
Technical Specifications
The listing identifies FBX as the animation format and names Hit by something while walking_4.zip as the download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Review hand placement across the torso, elbow clearance and the head position during the inward fold. Check the shortened steps against your ground surface and match the later upright passage to adjacent locomotion. Prepare any gameplay logic or blending separately.
Suitable Uses
Consider this motion for a fictional encounter, a scripted pedestrian interruption or reaction-sequence previsualization. The hands gathering at the torso and the gradual release provide useful performance beats. Frame the character with enough space to show the bent knees and continuing steps as the upper body returns to its earlier posture.
What's Included
The named ZIP is associated with the listing's FBX description. Archive contents and clip count remain uninspected here. The preview model, environment, props and effects are not verified as included.
Tags
walking reaction, torso fold, hands across abdomen, hunched steps, staged hit, upright recovery, resumed walking
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US$1.00價格
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