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Animation Details

Aiming with the gun is a weapon-holding turn-and-return animation with the hands kept low across the torso. The preview starts in a broad, bent-knee stance. The head and shoulders turn as the feet reposition, briefly crossing during the change in facing.

The character settles facing away from the initial view and holds that orientation through much of the preview. A later turn brings the body back toward its starting direction, with the feet reopening into a wider stance. The low arm arrangement remains consistent through these changes, making the facing transition and footwork the main visual features of the performance.

 

Technical Specifications

File format: FBX, according to the existing listing. Motion category: low weapon-holding posture with a turn, held orientation and return. Source frame rate, skeleton details, root-motion settings and loop suitability have not been confirmed.

 

Compatibility and Production Workflows

Maya FBX import can support staging the turn against your camera and scene layout. Unreal Engine use requires an appropriate skeleton. Check the crossing steps, facing changes and hand alignment with your separately added weapon prop; these workflows have not been tested with this asset.

 

Suitable Uses

Character turnarounds, reactions to an offscreen event, action-dialogue staging and scripted orientation changes. The pause facing away can provide room for another story beat before the return brings the character back into the original composition.

 

What's Included

Attached download: He was hold the gun turn back and again front.zip. Internal archive contents have not been inspected.

 

Tags

gun-holding animation, turn and return, character facing change, low carry pose, action dialogue, FBX animation

Aiming with the gun

US$1.00價格
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