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Animation Details

Check the gun 001 adds a broader cross-body gesture to a grounded standing pose. The head dips toward the hands as the forearms sweep across the torso, briefly drawing closer to the chest before separating again. The shoulders lean and rotate with the movement, while the knees remain flexed. The character then straightens the head and settles the hands back near the waist.

 

Technical Specifications

Listed format: FBX. Source frame rate, rig structure, bone count, root motion and loop behavior remain unverified. The animated preview illustrates the performance without establishing these archive specifications.

 

Compatibility and Production Workflows

The FBX can be considered for a Maya import workflow, subject to its importer settings and your scene requirements. MotionBuilder retargeting requires appropriately characterized source and target characters. In Unreal Engine, FBX animation import requires selecting an appropriate Skeleton asset for the character. Check forearm crossings, shoulder rotation and prop alignment on the destination character before integrating the clip. These workflows have not been tested with this asset.

 

Suitable Uses

This variation suits fictional preparation scenes, a character-focused inventory view or an expressive pause in an action sequence. The cross-body movement can read clearly in a frontal medium shot, while a wider camera keeps the supporting stance visible. It also provides material for studying coordinated head, shoulder and hand performance.

 

What's Included

Attached archive: Check the gun 001.zip. The listing identifies FBX animation; archive contents have not been inspected. Character and prop inclusion is unconfirmed.

 

Tags

FBX animation, cross-body gesture, head tilt, shoulder movement, standing character action, fictional inspection, game cutscene, animation reference.

Check the gun 001

US$1.00價格
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