top of page

Animation Details

Walk with gun aim 001 uses a turning, lowered-hand movement section before settling into a raised aim. The preview begins with the hands in front of the torso. They lower as the character turns away from the initial view, with the feet stepping and briefly crossing during the change in facing.

The character pauses in the away-facing stance with one arm held lower, then makes further foot and shoulder adjustments. The hands subsequently rise toward shoulder height and the head inclines into the final aiming arrangement. This gives the sequence a clear turn-and-prepare structure, useful when the camera needs to see the character's movement from behind.

 

Technical Specifications

File format: FBX, according to the existing listing. Motion category: turning walk, lowered carry and transition into standing aim. Source frame rate, skeleton details, root-motion path and seamless-loop suitability have not been confirmed.

 

Compatibility and Production Workflows

MotionBuilder offers an FBX retargeting route after suitable source and target characterization. Maya FBX import can support rear-view camera blocking and review of the foot-crossing transition. Check hand spacing and alignment with your separately added gun prop at the final raise; these workflows have not been asset-tested.

 

Suitable Uses

Turn-and-ready character shots, rear-view approaches, walk-to-aim cutscenes and scripted orientation changes. The lower-handed pause can create room for a scene event before the character lifts into the final aiming posture.

 

What's Included

Attached download: Walk with gun aim 001.zip. Internal archive contents have not been inspected.

 

Tags

turning gun walk, lowered carry, standing aim transition, rear-view character, crossing steps, cinematic orientation change, FBX animation

Walk with gun aim 001

US$1.00價格
    bottom of page