Animation Details
Stage a short run that resolves into an asymmetric seated pose. Grabs the gun run and sit 001 begins with the figure leaning forward and a bent arm raised beside the head. The legs alternate through running strides while the lower arm moves with the steps. The knees then bend deeply, the hips drop and one hand reaches down as the body turns toward the viewer. The character settles with one knee raised and the other leg folded along the ground, then brings both forearms toward the upper body. A distinct pickup from a surface or holster is not established by the preview.
Technical Specifications
The listing identifies FBX animation format and names Grabs the gun run and sit 001.zip as the download. Asset duration, frame rate, skeleton configuration, looping and root-motion behavior have not been verified from the files.
Compatibility and Production Workflows
Use an import and retargeting route supported by your animation tools; compatibility is untested. Check the landing foot, supporting hand and hip clearance as the character lowers. Review the raised knee and final forearm positions on the target rig, especially if you introduce a separate prop or blend into another seated action.
Suitable Uses
Consider this motion for a scripted run-to-ground transition, a fictional action scene or cinematic blocking. The seated finish gives the sequence a readable destination and a place to continue the scene with another animation. Keep the approach and descent visible when comparing camera angles or planning nearby scenery.
What's Included
The listing describes an FBX animation download through the named ZIP. Archive contents and clip count remain uninspected here. The preview model, weapon props, environment and effects are not verified as included; any scene-specific objects require separate confirmation.
Tags
run to sit, raised knee, seated finish, hand support, low transition, cinematic blocking, character animation
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US$1.00價格
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