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Animation Details

Gun aim to firing_1 is a standing gun-aiming performance with changing arm angles and a lowered finish. The preview begins with the hands close to the shoulder and face, one positioned higher along an upward arm line. Small shifts through the knees and feet adjust the stance while the shoulders and head follow the raised pose.

The arms move into a more forward arrangement as the body changes orientation slightly. Near the end, both hands drop toward waist and thigh height and the torso settles upright. This gives the scene a clear release from the raised aiming shape into a lower, quieter finishing posture.

 

Technical Specifications

The existing listing identifies FBX and BVH animation formats. Motion category: standing gun aim, small stance adjustments and arm lowering. Source frame rate, skeleton details, root-motion configuration and loop boundaries have not been independently confirmed.

 

Compatibility and Production Workflows

Blender's BVH import offers a route for inspecting the skeletal motion before adaptation to your character. Cinema 4D FBX animation import can support composing the raised pose and lowered finish. Check hand spacing and alignment with your separately added gun prop; these workflows have not been asset-tested.

 

Suitable Uses

Aiming-to-rest cutscenes, staged firing-scene aftermath, character pose transitions and close action coverage. The final arm lowering can signal a change in the scene's intensity or create a useful transition into dialogue.

 

What's Included

Attached download: Gun aim to firing_1.zip. Listing inventory: three FBX and two BVH files. Archive contents have not been independently inspected.

 

Tags

gun aiming animation, aim-to-fire performance, lowered finish, stance adjustment, weapon-handling transition, cinematic action, FBX, BVH

Gun aim to firing_1

US$1.00價格
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