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Animation Details

Give a firing scene a low-held, planted silhouette. The Firing preview shows a figure standing with feet spread and knees bent, keeping both hands around waist level. One hand stays close to the hip while the other adjusts farther forward. The forearms gradually change angle as the shoulders and torso make small shifts, and the body settles slightly lower through the sequence. The character does not visibly advance across the scene. This restrained movement is useful when the shot needs a clear firing posture without a large turn or a change of position.

 

Technical Specifications

The existing listing identifies FBX animation and the download Firing.zip. Frame rate, bone count, duration, loop boundaries and root-motion settings have not been verified from the downloadable asset. The preview illustrates the performance rather than establishing those specifications.

 

Compatibility and Production Workflows

Plan an FBX import and retargeting pass for your character; application compatibility has not been tested. Check wrist orientation, elbow spacing and the low hand positions against your chosen prop. Set up any weapon attachment, discharge effects and sound timing separately, then review foot contact and the bent-knee stance after retargeting.

 

Suitable Uses

Use this motion as a starting point for a stationary firing beat, a stylized action cutscene, a low-held weapon pose study or shooter previsualization. Its small upper-body adjustments can suit a medium or full-body shot where maintaining a consistent screen position matters.

 

What's Included

Firing.zip is the named archive, described in the listing as containing FBX animation. The archive contents and number of clips have not been inspected. A weapon model, preview character, materials and effects are not verified as included.

 

Tags

low-held firing, wide stance, bent knees, stationary combat, waist-level hands, weapon staging, shooter previsualization, full-body performance

Firing

US$1.00價格
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