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Animation Details

Drinking alcohol and walking differently moves from standing gestures into a short walking section. The character starts with the hands near the waist, extends one arm outward and brings it back while shifting weight between the legs. That hand rises to the mouth as the head tips back, then lowers before a brief second lift beside the face. The arms drop and the character takes several steps with changing knee bend and a small side-to-side body shift. The main drinking gesture occurs before the closing steps.

 

Technical Specifications

FBX is specified in the listing. The preview shows the standing arm sequence, head tilt and later stepping movement. Source clip duration, frame rate, skeleton details, loop behavior and root-motion data have not been verified. The preview does not establish a continuous walking cycle or a measured travel distance.

 

Compatibility and Production Workflows

For a cinematic entrance or exit, block the standing gesture first and then position the closing steps relative to nearby characters and scenery. Review foot contacts and body balance when retargeting to a different character. A game sequence may need custom transitions around the shift from standing to stepping, depending on its movement system. Asset-specific compatibility and import behavior have not been tested.

 

Suitable Uses

The motion can support a social scene in which a standing character gestures, pauses for a drink and then moves away. It is also useful for previsualizing the timing between an expressive upper-body action and a walking departure. The changing weight shifts provide a distinct performance option when staging a loosely balanced or comedic character moment.

 

What's Included

The attached archive is named Drinking alcohol and walking diffarently.zip, preserving the spelling shown in the listing. FBX is the listing-supported format; archive contents have not been inspected. No character mesh, scene props or audio are confirmed as included.

 

Tags

FBX drinking gesture, standing character performance, outward arm gesture, backward head tilt, weight shift, walking departure, cinematic blocking, character transition.

Drinking alcohol and walking differently

US$1.00價格
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