Animation Details
Died features a sideways tipping fall that turns into an extended lying finish. From an upright stance with the hands low, the character shifts weight, bends to one side and spreads the arms as the torso drops. One leg lifts high while the body rotates through the descent, then both legs lower and straighten. The forearms briefly remain raised before the arms settle closer to the sides of the body.
Technical Specifications
Listed animation format: FBX. The source rig, frame rate and export settings have not been checked, and the preview does not verify root motion, looping or physics behavior. The fall and settling motion are visible in the preview.
Compatibility and Production Workflows
For a scene-layout workflow, leave clearance for the sideways leg extension before positioning surrounding objects. During FBX retargeting, review the torso rotation and the relationship between the pelvis, feet and ground plane. Check the arm-settling section separately if the ending will be held in a shot or used as a transition target. Compatibility with a particular character setup is untested.
Suitable Uses
The lateral silhouette can suit a stylized knockout, a defeat during a duel or a character falling out of a group formation. Its changing leg height gives a wide shot a distinct action shape, while the quieter arm settling can carry a closer aftermath edit. Stage the cause of the fall separately to suit the story.
What's Included
Attached archive: Died.zip. The listing identifies FBX animation, but the archive contents have not been reviewed. Preview character assets, scene geometry, physics components and sound are unconfirmed.
Tags
FBX fall animation, sideways collapse, torso rotation, raised leg, arm settling, extended lying pose, duel defeat, cinematic knockout.
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US$1.00價格
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